![]() Critical Hits.Īctivate this ability to grant you and your teammates increased Maximum Hull Capacity, Incoming Hull Healing, Turn Rate, and Resistance Rating vs. ![]() ![]() You will gain additional Damage Resistance Rating vs. This effect cannot stack, but subsequent heals within this time will refresh its duration.Īfter Sprinting, you will gain increased Control Resistance and Bonus Physical Damage with Melee Attacks for a short duration.Īfter receiving a Critical Hit or Critical Heal, your Incoming Healing and Outgoing Damage will be increased for a short duration.Īfter using Ramming Speed or Full Impulse, your power levels will be instantly restored to their normal setting. (By default, your Healing Critical Severity is 50% and your Healing Critical Chance is 0%.)sssĪctivating any Heal will increase the Damage Resistance Rating of the healed ally (or self) for a short duration. Your outgoing Heals gain a chance to Critically Heal, granting a bonus to the amount healed based on your Heal Critical Severity. This effect cannot stack, but subsequent attacks within this time will refresh its duration. Using Melee Attacks will increase your Outgoing Healing and Run Speed for a short duration. This effect cannot stack, but subsequent heals within this time will refresh its duration. The below list is only a small sampling of the abilities that can be unlocked through advancing in the Miracle Worker Specialization.Īctivating any Hull Heal will increase your Critical Hit Chance for a short duration. Once unlocked, this Trait can be made active on any starship you own by adding it to an active Starship Trait Slot in the Trait selection window. If you heal someone while they are above 90% Maximum Hull, they additionally gain a boost to Maximum Hull Capacity for a short duration.Īfter 30 abilities are purchased, you gain access to Improved Going the Extra Mile, which gives a stronger boost to healing and to the temporary Hull Capacity Boost. Improves the effectiveness of your Captain and Bridge Officer Heals. Starship TraitĪs with previous Specializations, purchasing abilities in the Miracle Worker Specialization will unlock new Starship Traits.Īfter 15 abilities are purchased, you will unlock: Going the Extra Mile It scales up by 1.5% with each ability purchased, up to a total of 50% once the Specialization is complete. This bonus starts at 5% once you have a single ability purchased and the Specialization is active. Scaling PassiveĪs long as you have the Miracle Worker Specialization active, you will gain:ĥ-50% of Maximum Hit Points and Hull regenerated per minute. Players that exceed this amount will instead receive Dilithium Ore when they max out their current Specialization XP bar. With the introduction of a new Primary Specialization, we are also increasing the cap on Specialization Points up to a new max of 180. Abilities may be purchased in this Specialization even while it is inactive. Miracle Worker is a Primary Specialization, but captains may instead choose to slot it as a Secondary if they only wish to benefit from the first 15 abilities offered. Captains interested in exploring these types of abilities are likely to reap a greater benefit from investing in this Specialization. Miracle Workers lean heavily on healing and weapon enhancing abilities, belying their roots as an engineering-heavy specialization. The experts in their respective fields, their ingenuity and adaptability to the problems at hand have led to them being named Miracle Workers. For these experts, the places where no one has gone before are the upper limits of starship performance, or the mental connections required to adjust seemingly unrelated systems or components to solve novel problems in efficient, effective ways. While most people on a starship are busy studying the regulations and keeping equipment within the well-defined limits for safe operation, some uniquely talented and driven officers go far beyond this. This new Specialization will become available with the launch of Emergence coming in just a few weeks! Overview We’re very pleased to announce an upcoming expansion to the Captain Specialization system, in the form of an entirely new Primary Specialization: Miracle Worker
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